![]() That's the biggest problem of Civ games since the first one. However, if they get free objectives like instant units, free techs, or free gold generation, then it sounds kind of anti-fun. If raising difficulty makes them “smarter” than I’m all for it. However, the idea of them getting free stuff irritates me. I don’t really know what the advantages they receive are. I appreciate your insanely fast responses everyone. I’ll take the vast majority-advice and bump up the difficulty a few notches and see how it feels. Maybe I’m the cheater for picking civs that are geared towards the win-con I’m aiming for.ĮDIT: well this received way more feedback than I expected. My favorite civs to play as are Russia (when going domination), Babylon (when going for science win), and Greece (for diplomatic). I’d very much enjoy more intelligent opponents, but not at the cost of having AI that “cheat.” I see most of you play on much higher difficulty level, so I’m curious what your input is on this.
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